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Virtual Reality: Definition and background information

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  Wi th the help of technology, users may fully submerge themselves in a simulated three-dimensional world thanks to virtual reality, or VR for short. In contrast to conventional screen experiences, which let users see an image of the outside world, virtual reality (VR) immerses viewers in a virtual environment and frequently allows them to interact with it in real time. This is accomplished by combining software that builds and renders the virtual surroundings with hardware, such as hand controllers and VR headsets. VR aims to create a compelling illusion of reality where the lines between the actual and virtual worlds blur by engaging all senses, including sight, hearing, and occasionally even touch. Although virtual reality (VR) dates to the middle of the 20th century, its popularity has recently increased exponentially. Technological developments have made it easier to create VR gadgets that are more widely available and reasonably priced, so appealing to a larger population.  The

The benefits of VR in military trainings

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  The field of military simulation and training has advanced significantly with the use of virtual reality (VR) technology. During training exercises, there is less chance of harm and collateral damage thanks to technology that offers a safe and affordable means to imitate a variety of real-world settings and conditions. In fact, this technology was found advantageous to practice combat scenarios in a virtual setting since it could recreate battlefield conditions such as the weather, the terrain, and enemy tactics. Moreover, it provides a safer way to train soldiers on the operation and maintenance of aircrafts. Let’s not forget its prominence for soldiers to practice their first aid and emergency medical procedures. The following picture represents the way a soldier may view the world while wearing his VR; it is quite similar the shooting games children play nowadays. Citations: site: Virtual reality in the military: Simulating combat training. ArborXR. (2023, July 7). https://arborxr

What are the most influential types of VR?

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  Non-immersive  virtual reality is a term used to describe a computer-generated virtual world in which you can control some characters or activities, but the surroundings do not interact with you directly. For example, when we play video games such as World of Warcraft, where we can control the characters Fully immersive  Virtual reality: ensure that a realistic experience is provided within the virtual world. It involves several equipment such as a helmets, gloves, and body connectors with sense detectors. For example, you can be a virtual shooter in a gaming zone where you feel that other shooters are trying to kill you. Semi Immersive  virtual reality: This could take the shape of a self-navigating 3D room or virtual environment that you can access via a computer screen or a VR box/headset. Thus, everything that happens in the virtual world is focused on you. Other than what you see, you are not able to move physically. Citations: site:  Sultan, C. S. (2024b, February 9). 5 types o

The benefits of virtual reality in medical school

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  Medical education through VR can be applied through 2 areas: The  first  is about using virtual reality (VR) for improving technical skills that need significant 3D visualization, such procedural skills. It has been used, for example, in the study of anatomy, surgical techniques, and vital skills like cardiopulmonary resuscitation (CPR). The primary tools for teaching these abilities include screen-based virtual reality (VR) for surgical procedures and 3D visualization, as well as virtual worlds for training in reactions to stressful scenarios like CPR or emergency room scenarios. A  second , less explored topic, is using virtual reality (VR) to educate "soft skills" like empathy and patient communication. This frequently entails the employment of avatars, or virtual patients, that respond to user interactions in a certain way. Citations:  Site: Haowen, J., Vimalesvaran, S., Kyaw, B. M., & Car, L. T. (2021, May 1). Virtual reality in medical students’ education: A scopi

The drawbacks of Virtual Reality

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  This equipment can be disadvantageous on several levels; Pertaining health issues, VR can cause eye discomfort after prolonged sessions since eyes are constantly adjusting to bright screens positioned very close. Moreover, on the physiological level, the device can lead to addiction, since after linking the experience, the user might chase the euphoria and increase the time using it. Furthermore, on the social levels, extensive periods immersed in VR can hinder the social skills of the user since they are not interacting with others in the real world. Finally, on technological level, limitation may be due to its high cost, glitches, and content or quality limitations. In conclusion, while VR has the potential to revolutionize various industries, it also has limitations and challenges that need to be addressed. As the technology continues to evolve and improve, it. Will be interesting to see how these issues are addressed and how VR becomes an even more integral part of our lives. Cit